If you remember The Simpsons: Hit and Run you will likely remember that the game was released on Xbox, PlayStation 2, GameCube, Nintendo and PC and this year marks 20 years since the game was released.
There is no denying that there has been a cry out for a Simpsons: Hit and Run remake due to how popular the game was back in 2003 when it was released so it may come as a shock to know that there was a sequel in the works but it was scrapped.
Confirmed by the executive producer for the sequel, John Melchior he is quoted saying
There were also plans for a five-game deal between publisher Vivendi and The Simpsons, there was even an offer given for it but Vivendi declined and things were scrapped.
No reason was given as to why Vivendi turned down the offer, even John Melchior does not know the reason why and has even mentioned that his own boss does not know the reason why Vivendi declined the offer.
John Melchior was quoted as saying
John Melchior felt it was a bizarre decision and he can not understand why it was turned down. Even those on the production level could not understand why.
Something else was also said regarding the sequel which is quite interesting by John Melchior and this was that by the time the news of the decline had reached them, assets for the sequel had already been prepared but the game was unplayable still at the time.
A system has been made available in the game to allow players to tow things behind them in their vehicles but that was about the only thing they had, the story for the sequel was not even final yet.
The writer for the scrapped sequel, Chris Mitchell is quoted saying that the story "was all over the map" and that in the early days, everyone imagined what they wanted and by that point, they were sure that 12 competing storylines were available at that point.
There is no denying that there has been a cry out for a Simpsons: Hit and Run remake due to how popular the game was back in 2003 when it was released so it may come as a shock to know that there was a sequel in the works but it was scrapped.
Confirmed by the executive producer for the sequel, John Melchior he is quoted saying
There were also plans for a five-game deal between publisher Vivendi and The Simpsons, there was even an offer given for it but Vivendi declined and things were scrapped.
No reason was given as to why Vivendi turned down the offer, even John Melchior does not know the reason why and has even mentioned that his own boss does not know the reason why Vivendi declined the offer.
John Melchior was quoted as saying
John Melchior felt it was a bizarre decision and he can not understand why it was turned down. Even those on the production level could not understand why.
Something else was also said regarding the sequel which is quite interesting by John Melchior and this was that by the time the news of the decline had reached them, assets for the sequel had already been prepared but the game was unplayable still at the time.
A system has been made available in the game to allow players to tow things behind them in their vehicles but that was about the only thing they had, the story for the sequel was not even final yet.
The writer for the scrapped sequel, Chris Mitchell is quoted saying that the story "was all over the map" and that in the early days, everyone imagined what they wanted and by that point, they were sure that 12 competing storylines were available at that point.